Selected Publications


Owen, V.E., Ramirez, D., Salmon, A. & Halverson, R. (2014, April). Capturing Learner Trajectories in Educational Games through ADAGE (Assessment Data Aggregator for Game Environments): A Click-Stream Data Framework for Assessment of Learning in Play. Presented at the 2014 American Educational Research Association Annual Meeting, Philadelphia, PA.


Halverson, R. & Owen, V.E. (2014). Game-Based Assessment: An Integrated Model to Capture Evidence of Learning in Play. International Journal of Learning Technology [Special Issue: Game-Based Learning].


Owen, V. E., & Halverson, R. (2013). ADAGE: Assessment Data Aggregator for Game Environments. In Williams, C., Ochsner, A., Dietmeier, J., & Steinkuehler, C. (Eds.) Proceedings of the Games, Learning, and Society Conference. Pittsburgh, PA: ETC Press.


Owen, V.E., Ramirez, D., Salmon, A. & Halverson, R. (2013, June). Gameplay As Assessment: Exploring In-Game Failure, Success and Learning Using ADAGE (Assessment Data Aggregator for Game Environments). Presented at the 9th Annual Games+Learning+Society Conference, Madison, WI.


Owen, V.E., Halverson, R., Shapiro, R.B., Harris, S., Rothschild, M., & Bell-Gawne, K. (2013, April). Game-Based Assessment: An Integrated Model to Capture Evidence of Learning in Play. Presented at the 2013 American Educational Research Association Annual Meeting. San Francisco, CA.